AI Insights · Timothy · April 2022
Top 5 Slime Games in New Zealand: Q1 2022 Performance
Explore the performance of the top 5 slime games in New Zealand during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 slime games on a unified platform in New Zealand exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared:
Goo: Slime simulator, ASMR from Exomind LTD saw its weekly revenue fluctuate throughout the quarter, peaking at $110 in early February and experiencing a low of $61 in mid-March. The app's downloads were inconsistent, starting strong with 259 in the first week of January, dipping to almost zero in February, and then rebounding to 246 by the end of March. Weekly active users saw a gradual decline from 2.8K at the start of the quarter to 2.3K by the end of March.
Magic Slime: Antistress & ASMR by Finger Art Games generated modest weekly revenue, reaching $170 in mid-January before dropping significantly in February. Downloads were minimal, with a peak of 18 in late January. The app's active user base also saw a decline, starting at 58 and reducing to 21 by early February.
Girls Slime Simulator Games from Time Out Apps Inc maintained a steady revenue stream, with weekly earnings mostly around $40, except for a notable dip to $17 at the end of February. Downloads varied, peaking at 40 in late March. Active users showed minimal fluctuation, with a slight increase from 20 to 22 by the end of the quarter.
Super Slime Simulator by Dramaton LTD experienced a notable increase in downloads, starting at nearly 1K in late December and reaching over 1.5K by the end of March. Revenue was inconsistent, peaking at $79 in early March. The app's active user base saw significant growth, rising from 2.8K at the start of the quarter to over 4.4K by the end of March.
Fluid Simulation by Pavel Dobryakov had a steady performance in terms of downloads, with numbers ranging from 59 to 239. Revenue was sporadic, with peaks of $49 and $48 in early February and March, respectively. Active users fluctuated, starting at 455 and ending at 259 by the end of March.
These insights into the top 5 slime games in New Zealand for Q1 2022 highlight the diverse performance trends across different metrics. For more detailed data and analysis, visit Sensor Tower.